TRICKLIST
|
Nosaukums |
Kategorija |
Punkti |
|
Stand on board |
Beginer |
20 |
|
Ride with one hand |
Beginer |
40 |
|
Wave to Judge |
Beginer |
50 |
|
Adjust board shorts |
Beginer |
60 |
|
Wave with both hands- one at a time |
Beginer |
60 |
|
Cross 1-wake |
Beginer |
75 |
|
Touch the water |
Beginer |
75 |
|
Buttslide – butt slides on water, hold for 2 secs |
Beginer |
85 |
|
Cross both wakes |
Beginer |
85 |
|
Surf the wake – Min 3 linked turns, up and down the wake |
Beginer |
90 |
|
H/S Air 1 wake – board must leave water |
Beginer |
100 |
|
Bunnyhop / Ollie – board must leave water |
Beginer |
100 |
|
Boardslide in flats – same as lipslide, but in flats |
Beginer |
125 |
|
Cross both wakes fakie – backward from regular foot forward |
Beginer |
125 |
|
180 Surface– board spins 180 on top of water |
Beginer |
140 |
|
T/S Air 1 wake – board must leave water |
Beginer |
150 |
|
180 Off the wake – from inside wakes to outside, must leave water |
Beginer |
175 |
|
Bunnyhop 180 – board must leave water, 180 spin |
Beginer |
200 |
|
Lipslide – board slides sideways on wake crest for 3 secs. |
Beginer |
200 |
|
H/S 180 1-wake – board must leave water |
Beginer |
225 |
|
T/S 180 1-wake – board must leave water |
Beginer |
225 |
|
Halfcab 1-wake – back to front, board must leave water |
Beginer |
275 |
|
H/S Air 2-wake – leading foot must be across second wake |
Beginer |
300 |
|
T/S Air 2 wake |
Intermediate |
350 |
|
Powerslide board/fin breakout- board slides backside for 2 sec |
Intermediate |
350 |
|
Backscratcher – raise board 90 degrees behind rider |
Intermediate |
400 |
|
Indy Grab – rear hand, toe side grab, between feet |
Intermediate |
400 |
|
Melon Grab – front hand, heal side of board, by front foot |
Intermediate |
400 |
|
Powerslide to Blind – same as powerslide, 2 secs, with extra 90 slide |
Intermediate |
400 |
|
360 Surface - 360 board stays on water, handle pass, wrap, or Ole |
Intermediate |
425 |
|
Method Grab – same as melon, but board in backscratcher position |
Intermediate |
425 |
|
Nose Grab – front hand, nose of board |
Intermediate |
425 |
|
Tail Grab – rear hand, tail of board |
Intermediate |
425 |
|
180 2-wake H/S or T/S |
Intermediate |
450 |
|
180 Blind/B/S 1-wake - board must leave water |
Intermediate |
450 |
|
Bunnyhop 180 - Blind or B/S Bunnyhop 180 – board must leave water |
Intermediate |
450 |
|
Fashion Air – backscratcher with back hand behind head, show style |
Intermediate |
450 |
|
Mute Grab – front hand, toe side grab, between feet |
Intermediate |
450 |
|
Slob – front hand, toe side grab, between front foot and nose |
Intermediate |
450 |
|
Stiffy – Both legs straight w/ board toward boat |
Intermediate |
450 |
|
Twister/Shifty – board rotates 90 degrees and then back |
Intermediate |
450 |
|
360 Surface Blind |
Intermediate |
475 |
|
Stalefish – rear hand, heal side grab, between feet, around back leg |
Intermediate |
475 |
|
Crail Grab– rear hand, toe side grab, between front foot and nose |
Intermediate |
500 |
|
H/S Half Cab – back to front 180, 2 wake |
Intermediate |
500 |
|
Indy Stiffy – stiffy with indy grab |
Intermediate |
500 |
|
Roast Beef – rear hand, heal side grab, between feet |
Intermediate |
500 |
|
T/S Half Cab T/S – back to front 180, 2 wake |
Intermediate |
525 |
|
Nuclear – rear hand, heal side grab, between front foot and nose |
Intermediate |
525 |
|
Bunnyhop 360 – wrap or handle pass |
Intermediate |
550 |
|
180 Blind/B/S 2-wake H/S or T/S(Intermediate value - Advance value above) |
Intermediate |
750 |
|
Tumbleturn - full 360 rotation of body and board w/ back on water |
Intermediate |
800 |
|
H/S 180 Blind/B/S 2- wake Advance value |
Intermediate |
1000 |
|
H/S Backroll – barrel type roll, h/s approach |
Intermediate |
1050 |
|
H/S Mexican Roll – head over heals type backroll, h/s approach |
Intermediate |
1050 |
|
360 Handle Pass, T/S or H/S |
Intermediate |
1100 |
|
T/S Backroll – toe side approach to back flip |
Intermediate |
1100 |
|
H/S Backroll to Revert – backroll w/ 180 to switch landing |
Intermediate |
1100 |
|
T/S Front Roll – toe side approach, head over heals roll |
Intermediate |
1100 |
|
H/S Tantrum – h/s approach to back flip |
Intermediate |
1100 |
|
T/S Backroll to Revert – t/s backroll w/ 180 to switch landing |
Intermediate |
1150 |
|
H/S Rollaphant–h/s backroll to revert with late f/s180 to normal backroll landing |
Intermediate |
1150 |
|
Scarecrow – t/s front roll to 180, switch landing |
Intermediate |
1150 |
|
Tantrum to Revert – tantrum to 180, switch landing |
Intermediate |
1150 |
|
T/S 180 Blind/B/S– 2- wake Advance value |
Intermediate |
1200 |
|
Elephant – scarecrow with late f/s 180 to normal front roll landing |
Intermediate |
1200 |
|
Half Cab Roll – switch h/s backroll to revert, front/regular landing |
Intermediate |
1200 |
|
180 Blind B/S - T/S180 |
Intermediate |
1200 |
|
H/S Raley – body outstretched, superman style, board behind |
Intermediate |
1250 |
|
H/S 360 Blind Handle Pass |
Expert |
1300 |
|
Front Flip H/S - board must go end over end |
Expert |
1300 |
|
Hoochie - H/S raley w/heal side grab by front foot |
Expert |
1300 |
|
Krypt |
Expert |
1300 |
|
T/S Raley - t/s approach, board goes out behind rider head high |
Expert |
1300 |
|
Oriental - hoochie glide, but grab the toe side edge |
Expert |
1325 |
|
540 Handle Pass H/S or T/S |
Expert |
1350 |
|
Bat Wing - T/S raley w/grab |
Expert |
1350 |
|
Bel Air - air tantrum - tantrum without using wake |
Expert |
1350 |
|
Front Flip T/S - board must go end over end |
Expert |
1350 |
|
Hoochie Krypt - hoochie to revert, switch landing foot |
Expert |
1350 |
|
O.H.H. - other hand hoochie, hoochie glide, back hand grab |
Expert |
1350 |
|
Special K - T/S front roll to blind 180, both hands behind back approach |
Expert |
1350 |
|
911 S-bend w/180 board rotation, brought back to normal landing |
Outlaw |
1350 |
|
911 Krypt - 911 w/switch land |
Outlaw |
1400 |
|
H/S Backroll to Blind- backroll w/ Back side 180 spin, Switch Landing |
Outlaw |
1400 |
|
T/S Backroll to Blind - t/s backroll with blind 180, handlepass |
Outlaw |
1400 |
|
Blender - H/S backroll w/ wrap 360 |
Outlaw |
1400 |
|
Tantrum to Blind - tantrum to b/s 180, turn switch landing |
Outlaw |
1400 |
|
Whirlybird - tantrum to 360, handle over head |
Outlaw |
1400 |
|
Half Cab Front Flip - switch h/s front flip to revert |
Outlaw |
1450 |
|
Slurpy - t/s backroll w/360 handle pass, back approach |
Outlaw |
1450 |
|
Tootsie Roll - t/s frontroll with blind 180, handle pass |
Outlaw |
1450 |
|
Spear Rib - H/S backroll 360 handle over head |
Outlaw |
1500 |
|
T/S Whirly - t/s backroll w/ 360 rotation, handle over head |
Outlaw |
1500 |
|
S-Bend - h/s raley, 360 body rotation while extended |
Outlaw |
1500 |
|
T/S 360 Blind B/S, Handle Pass |
Outlaw |
1500 |
|
KGB Wrap - KGB wrap approach no handle pass, h/s backroll to blind 360 |
Outlaw |
1500 |
|
Moby Dick- tantrum to blind 360, handle pass |
Outlaw |
1500 |
|
Spear Rib - H/S backroll 360 handle over head |
Outlaw |
1500 |
|
H/S 540 Blind B/S Handle Pass |
Outlaw |
1550 |
|
Fruit Loop - T/S front flip to blind 180, handle pass |
Outlaw |
1550 |
|
Vulcan - s-bend, with 180 before landing switch |
Outlaw |
1550 |
|
Crow Mobius (Crow Mobe) - Scarecrow w addt'l 180 |
Outlaw |
1600 |
|
Hasselhoff - switch h/s front flip to blind |
Outlaw |
1600 |
|
KGB Handle Pass - H/S backroll to blind 360 handle pass |
Outlaw |
1600 |
|
Blind Judge - H/S raley to blind 180, switch landing |
Outlaw |
1650 |
|
Dumb-Dumb - T/S roll to blind 360, handle pass |
Outlaw |
1650 |
|
720 Handle Pass H/S or T/S |
Outlaw |
1700 |
|
Big Worm - same as Crow Mobe 5 but handle is above head |
Outlaw |
1700 |
|
Front Flip to blind 180 - h/s backroll with f/s 360 handle pass |
Outlaw |
1700 |
|
Front Flip Mobius - h/s front flip with f/s 360 handle pass |
Outlaw |
1700 |
|
B/S Mobius -h/s backroll with f/s 360 handle pass |
Outlaw |
1700 |
|
Pete Rose - t/s backroll w/ b/s 360 handle pass |
Outlaw |
1700 |
|
Skeezer - switch Crow Mobe |
Outlaw |
1700 |
|
Tweetybird - no wake (air) version of whirlybird |
Outlaw |
1700 |
|
Whirly 5- whirlybird with additional 180, switch landing |
Outlaw |
1700 |
|
T/S 540 Blind B/S Handle Pass |
Outlaw |
1750 |
|
Orbital - inverted 360 line over, handle pass |
Outlaw |
1750 |
|
313 - H/S raley with late f/s 360 handlepass |
Outlaw |
1750 |
|
Kamikaze - h/s raley suicide, hands must be away from handle |
Outlaw |
1750 |
|
Crow Mobe 5 - Crow mobe with additional 180 handlepass |
Outlaw |
1800 |
|
Fat-Chance - switchstance front flip mobius |
Outlaw |
1800 |
|
X-Mobe - switch stance Pete Rose |
Outlaw |
1800 |
|
900 H/S or T/S - wrap or handle pass |
Outlaw |
2100 |
|
1080 |
Outlaw |
2500 |
|
Tricks Not Listed - use Master Point Value Addition Sheet |
|
|
|
1 Wake version of any invert or spin (360 & up) |
|
-100 |
|
Wrap version of a spin trick |
|
-100 |
|
Ole version of any 1 or 2 wake spin ( 360, 540, 720 ) |
|
-50 |
|
Off-Axis Spins (body and board must be off axis) |
Expert |
+100 |
|
Shifty or Rewind version of a Spin trick board rotates 90 degree opposite direction of spin |
|
+100 |
|
Stalefish, Roastbeef or Crail grab version of an invert or spin (360 or up) |
|
+100 |
|
Switch Version of trick (fakie approach) |
|
+100 |
|
Nuclear grab version of an invert or spin (360 or up ) |
|
+125 |
|
Air version of an inverted trick |
Expert |
+150 |
|
Grab version of any handle pas mobe |
|
+150 |
|
Mobius trick to 540 |
|
+200 |
|
Osmosis Spins (handle is thrown and regained after spin) |
Expert |
+200 |
|
Suicide Version of any trick (handle is released w/both hands and regained) |
Expert |
+200 |
|
Tricks to Blind 180 (any trick w/additional blind 180 spin, to revert/fakie |
|
+200 |
|
Tumbleturn after an Raley based Trick must be immediate |
|
+250 |
|
Any H/S Raley based trick w/blind 180 |
|
+350 |
|
Tricks with 180 (any trick w/additional 180 spin, to revert/fakie |
|
+50 |
|
Tricks with a Grab listed above |
|
+50 |
|
Any H/S Raley based trick w/suicide, hands must be away from handle |
|
+500 |
|
Glide 911 based trick with grab. 2wake grab trick value. Example: Method glide is 425+900=1325 |
|
+900 |
|
1 Wake version of intermediate tricks |
|
-50% |
|
Intermediate Riders are limited to tricks 1200 and under |
|
|
|
Advanced riders are limited to tricks 1250 and under |
|
|
|
Expert riders are limited to tricks 1350 and under |
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